<html><head><title>FlipCoordinatesX</title></head>
<body bgcolor="#EFF1F0" link="#3A3966" vlink="#000000" alink="#000000">
<font face="Verdana, sans-serif" size="2"><p align="center"><b><font size="4">FlipCoordinatesX()</font></b></p>
<p><b>Syntax</b></p><blockquote>
<font color="#3A3966"><b>FlipCoordinatesX</b></font>(AxisX.d [, System])</blockquote>

</blockquote>
<b>Description</b><br><blockquote>

Mirrors the vector drawing coordinate system at the specified X axis. 

</blockquote><p><b>Parameters</b></p><blockquote>
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<table width="90%" class="parameters">
<tr><td width="10%"><i>AxisX.d</i></td>
<td width="90%"> 
The X coordinate at which the coordinate system should be mirrored. 

</td></tr>
<tr><td><i>System (optional)</i></td>
<td> 
Specifies the coordinate system to change. This can be one of the following values: 
<pre><font face="Courier New, Courier, mono"size="2">  <font color="#924B72">#PB_Coordinate_User</font>  : Change the coordinate system for points in the drawing path (default)
  <font color="#924B72">#PB_Coordinate_Source</font>: Change the coordinate system for the vector drawing source
</font></pre>

</td></tr>
</table>
</blockquote><p><b>Return value</b></p><blockquote>
None.


</blockquote><p><b>Remarks</b></p><blockquote>

See the <a href="index.html">vectordrawing overview</a> for an introduction to the different 
coordinate systems. 
<br>
<br>
The following image demonstrates the effect of flipped coordinates. The same figure is drawn 
twice, the original is in blue, and the version with flipped coordinates is in red. 

<p><img src="../HelpPictures/flipcoordinatesx.png"></p>

</blockquote><p><b>Example</b></p><blockquote>


<pre><font face="Courier New, Courier, mono"size="2">  <b><font color="#3A3966">If</font></b> <font color="#3A3966">OpenWindow</font>(0, 0, 0, 400, 200, &quot;VectorDrawing&quot;, <font color="#924B72">#PB_Window_SystemMenu</font> | <font color="#924B72">#PB_Window_ScreenCentered</font>)
<font color="#3A3966">    CanvasGadget</font>(0, 0, 0, 400, 200)    
    
    <b><font color="#3A3966">If</font></b> <font color="#3A3966">StartVectorDrawing</font>(<font color="#3A3966">CanvasVectorOutput</font>(0))
<font color="#3A3966">      VectorFont</font>(<font color="#3A3966">LoadFont</font>(0, &quot;Times New Roman&quot;, 60, <font color="#924B72">#PB_Font_Bold</font>))

<font color="#3A3966">      VectorSourceColor</font>(<font color="#3A3966">RGBA</font>(0, 0, 255, 128))
<font color="#3A3966">      MovePathCursor</font>(50, 50)
<font color="#3A3966">      DrawVectorText</font>(&quot;Test&quot;)
    
<font color="#3A3966">      FlipCoordinatesX</font>(200)
    
<font color="#3A3966">      VectorSourceColor</font>(<font color="#3A3966">RGBA</font>(255, 0, 0, 128))
<font color="#3A3966">      MovePathCursor</font>(50, 50)
<font color="#3A3966">      DrawVectorText</font>(&quot;Test&quot;)    
    
<font color="#3A3966">      StopVectorDrawing</font>()
    <b><font color="#3A3966">EndIf</font></b>
    
    <b><font color="#3A3966">Repeat</font></b>
      Event =<font color="#3A3966"> WaitWindowEvent</font>()
    <b><font color="#3A3966">Until</font></b> Event = <font color="#924B72">#PB_Event_CloseWindow</font>
  <b><font color="#3A3966">EndIf</font></b>
</font></pre>

<p><img src="../HelpPictures/flipcoordinatesx2.png"></p>

</blockquote><p><b>See Also</b></p><blockquote>

<a href="resetcoordinates.html">ResetCoordinates()</a>, <a href="translatecoordinates.html">TranslateCoordinates()</a>, <a href="scalecoordinates.html">ScaleCoordinates()</a>, <a href="rotatecoordinates.html">RotateCoordinates()</a>, 
<a href="skewcoordinates.html">SkewCoordinates()</a>, <a href="flipcoordinatesy.html">FlipCoordinatesY()</a>, <a href="convertcoordinatex.html">ConvertCoordinateX()</a>, <a href="convertcoordinatey.html">ConvertCoordinateY()</a> 

</Blockquote><p><b>Supported OS </b><Blockquote>All</Blockquote></p><center><- <a href=fillvectoroutput.html>FillVectorOutput()</a> - <a href="index.html">VectorDrawing Index</a> - <a href="flipcoordinatesy.html">FlipCoordinatesY()</a> -><br><br>

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